To compensate, the Wii version has two adjustable in-game windows. Wii Version - The Wii version of the game contains all of the major elements of the DS version, but must be played on a single screen. With the Pollux Engine, Nintendo Wii and Nintendo DS owners will be able to play with each other. The game features some form of chatting with preset phrases for players to choose from and send to other players. Friends matching requires players exchange friend codes with their friends to play. World matching, domestic matching, and friend matching. Multiplayer - In multiplayer mode, players are given three type of matching options to choose from.There are also several secret characters or "mercenaries" available with the right parts of the game completed. AIs can be switched out freely as characters progress through the game. Characters can acquire AI characters from an Adventurer's Guild. Single-player - In single-player mode, characters are given the choice of exploring dungeons alone or having an AI Character join them.Players can also change spells by holding the R button and scrolling up or down. In addition, rings will now lock onto an enemy, removing the threat of missing a hard to cast spell and wasting valuable MP. They have become as simple as "Blizzard" and "Raise" for Gravity, "Fire" and "Raise" for Quake. ![]() Fusion spells are now simpler to perform, as certain spells (Gravity, Quake) do not require so many complex and tedious combinations. The slots system has been eliminated completely, however such items as Ethers and Potions do appear in the game to be used on-the-spot. While still retaining its key components (target rings, elemental casting), it now consumes MP rather than gathering magicite.
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